Design Tool Studio

Taught by Patrick Hebron at ITP, Spring 2015


Introductory Notes:


There is no one right approach or methodology in design.
If we all took the same path, we might all end up in the same place.

This course is presented as a project development studio, which means that the curriculum is here to support your individual projects.
Therefore, you should always feel free to do things your own way (reinterpret assignments, etc).

However, some of the in-class work and homework assignments involve assisting or reflecting upon the work of your peers. Here, you should only reinterpret assignments in ways that are mutually agreeable to the classmates with whom you are working.

As a project-oriented class, the curriculum will be adapted and revised somewhat over the semester to meet student interests, etc. So please check back for updates and changes. And please let me know in person or by email if you would like a particular technical subject to be addressed during class time. I'm happy to cover any subject in C++ or software architecture in general that would be useful to you.

Syllabus:


Before the first class:

Read the first section of Buckminster Fuller’s book, Operating Manual for Spaceship Earth. The section is called “Comprehensive Propensities” and can easily be found online.

Please consider the following questions and be prepared to discuss them in class next week:

Week 1 (February 2):

Class:

From Intuition to Exploration:

Homework:

Assignment:

Readings:

Videos:

Week 2 (February 9):

Class:

Describing an Object (based on Prospect Center's Methodology):

From Exploration to Formalization:

Homework:

Assignment:

Readings:

Videos:

Week 3 (February 23):

Class:

From Formalization to Iteration:

Homework:

Assignment:

Readings:

Videos:

Week 4 (March 2):

Class:

Homework:

Assignment:

Readings:

Week 5 (March 9):

Class:

From Iteration to Reflection on Process:

Homework:

Assignment: